2023-03-20.log

sevanI've installed enough armdf dependencies for it to draw a blank box :)00:11
sevanI have a login window \o/00:20
sevanand 127MB RAM free :D00:21
- mjw (QUIT: Ping timeout: 265 seconds) (~wielaard@gnu.wildebeest.org)00:33
sevancurrent status: downloading thimbleweed park00:38
sevannot enough free space to download portal on the sd card :)00:39
- S0rin (QUIT: Ping timeout: 264 seconds) (~S0rin@user/s0rin)00:43
+ S0rin (~S0rin@user/s0rin)00:44
sevanw00t, current status: running thimbleweed park00:59
- mtm (QUIT: Ping timeout: 256 seconds) (~mtm@c-71-228-84-213.hsd1.fl.comcast.net)01:03
bkeyssevan: On the Reform?02:16
sevanyes02:21
sevanbeen playing it all this time, there's ~80MB RAM free & it's using 3400MiB in swap, but game is playing fine while steam client is downloading a game in the background.02:23
sevanit does pause on scene changes but I don't know yet if it's lack of resources or just the game as normal.02:23
bkeysAre you using the Reform kernel, or EFI?02:48
sevanthe usual mnt system image with steam installed02:50
- wielaard (QUIT: Ping timeout: 246 seconds) (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae)02:57
+ mtm (~mtm@c-71-228-84-213.hsd1.fl.comcast.net)03:09
- Guest6532 (QUIT: Ping timeout: 246 seconds) (~nicolas@121-48-142-46.pool.kielnet.net)03:45
+ nsc (~nicolas@79-49-142-46.pool.kielnet.net)03:47
* nsc -> Guest580203:48
sevanTrying to run Return to Monkey Island reports "This game requires a graphics card that supports either Vulkan 1.2 or OpenGL 4.2"04:04
sevanupdated the 'Steam on the MNT Reform' thread.04:54
+ wielaard (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae)05:07
+ rblanco20 (~rblanco@c-xd4ed8743.cust.hiper.dk)07:07
- rblanco20 (QUIT: Client Quit) (~rblanco@c-xd4ed8743.cust.hiper.dk)07:07
+ bgs (~bgs@212-85-160-171.dynamic.telemach.net)07:25
+ mjw (~wielaard@gnu.wildebeest.org)07:59
Boostisbettersevan, you sir, are my hero08:24
Boostisbetterthank you for the post and update08:24
BoostisbetterI'll be trying this with the post haste08:24
- bgs (QUIT: Remote host closed the connection) (~bgs@212-85-160-171.dynamic.telemach.net)08:44
- gnou_liber (QUIT: Ping timeout: 268 seconds) (~gnou_libe@223.pool85-50-3.static.orange.es)09:33
+ gnou_liber (~gnou_libe@90.174.5.132)09:33
+ frank2 (~frank2@juicy.frank2.net)09:51
+ rblanco (~rblanco@138.68.88.58)10:55
- mjw (QUIT: Ping timeout: 264 seconds) (~wielaard@gnu.wildebeest.org)11:12
sevanBoostisbetter: looking forword to hearing how it goes, those packages should be included in the script but I went round the houses to get it going. should've used a chroot and gotten it working there so that it was reproducible.11:15
* wielaard -> mjw11:25
- XYZ (QUIT: Read error: Connection reset by peer) (~XYZ@37-48-16-26.nat.epc.tmcz.cz)11:57
+ XYZ (~XYZ@37-48-16-26.nat.epc.tmcz.cz)12:17
- gnou_liber (QUIT: Read error: Connection reset by peer) (~gnou_libe@90.174.5.132)12:48
+ gnou_liber (~gnou_libe@223.pool85-50-3.static.orange.es)12:48
- mtm (QUIT: Ping timeout: 248 seconds) (~mtm@c-71-228-84-213.hsd1.fl.comcast.net)13:02
+ bgs (~bgs@212-85-160-171.dynamic.telemach.net)14:30
Boostisbetteri'm going to try to get it working on both the Reform and the Librem 514:33
sevancool :)14:42
+ mtm (~mtm@c-71-228-84-213.hsd1.fl.comcast.net)15:09
mjwpocket-reform now with 160 backers and 125% funded15:53
sevancurrent status: Return to Monkey Island is running and the music is playing, but I have a blank screen!16:02
minutesevan: ah, been there16:29
minutesevan: there is iirc a hidden renderer setting you can put in the config file16:30
sevanoh16:31
sevanI see it complaining about gameoverlayrender.so atm and wondering if appeasing that resolves it.16:31
minuteedit: "~/.local/share/Terrible Toybox/Return to Monkey Island/Prefs.json"16:32
minuteadd this line:16:33
minuterenderer: "opengl"16:33
minute(path probably different for steam?)16:33
sevanno, path is valid, file didn't exist16:34
sevan$ cat .local/share/Terrible\ Toybox/Return\ to\ Monkey\ Island/Log.txt                                                                                                      16:40
sevan[03/20/23 15:39:38] Graphics: EGL Version 1.416:40
sevan[03/20/23 15:39:38] GGGraphics: Selecting OpenGL renderer FAILED16:40
sevan[03/20/23 15:39:39] GGGraphics: Selecting Vulkan renderer 16:40
sevan[03/20/23 15:39:40] Version 0.1 build 570741 (Linux)16:40
- murdock (QUIT: Ping timeout: 265 seconds) (~murdock@dhcp-68-142-57-54.greenmountainaccess.net)16:42
sevannow to find what it's looking for the opengl renderer16:47
minutesevan: export MESA_GL_VERSION_OVERRIDE=4.216:54
minutesevan: and MESA_GLSL_VERSION_OVERRIDE=42016:56
minutebut it probably won't work, and you have to use LIBGL_ALWAYS_SOFTWARE=1 and you'll get like 1 fps16:56
sevan[03/20/23 15:56:49] Graphics: EGL Version 1.416:57
sevan[03/20/23 15:56:49] GGGraphics: Selecting OpenGL renderer 16:57
sevan[03/20/23 15:56:49] Graphics: EGL Color=8, Depth=0, Stencil=0 Samples=016:57
sevanwait for it to load...16:57
sevanSigfault/Segbus while quitting, exiting silently16:58
minuteyeah :(16:58
minuteif you just want to see something, IIRC LIBGL_ALWAYS_SOFTWARE=1 does work16:58
minutebut it's unplayable16:58
minutei played the game using a remote windows machine on paperspace ;) 16:59
sevanso really we need the 16GB RAM CPU module so that it doesn't swap and somehow connect an egpu to it?17:00
sevanjustfooling around ^17:01
sevanmakes sense that it segfaults as the card only supports opengl 3x right? I was hoping the vulkan thingy was the ticket.17:02
sevanI've never gotten my head around the graphics stack and how it all fits together.17:03
sevanlooking around the repos it's not clear what's what either XD17:03
minuteetnaviv has no vulkan support17:05
sevanah17:08
sevanThimbleweed Park will have to do for now :) I looked at the Monkey Island trilogy on Steam but the special editions of MI & MI2 seem strange with the modern graphics and voice overs (I never thought of them as english in head and didn't feel the voices matched the characters)17:29
+ murdock (~murdock@mobile-166-171-186-207.mycingular.net)17:41
- murdock (QUIT: Read error: Connection reset by peer) (~murdock@mobile-166-171-186-207.mycingular.net)17:52
pandora[m]There were voices in MI2? I don’t recall that. I thought it was more like „music mumbling“ when they spoke17:52
+ murdock (~murdock@dhcp-68-142-57-54.greenmountainaccess.net)17:52
sevanpandora[m]: they released these special editions which is a reskin of the game17:59
sknebelyou can turn all the modern stuff off in those though as far as I know18:01
sevanhttps://store.steampowered.com/app/32460/Monkey_Island_2_Special_Edition_LeChucks_Revenge/18:01
sevansknebel: true18:01
sevanCouldn't write /boot/.steam_exec_test.sh: Permission denied18:11
sevan:)18:11
+ markw (~wielaard@gnu.wildebeest.org)18:42
sevanmoved steam to the nvme drive and installed Portal but it complains about "Could not find required OpenGL entry point 'glColorMaskIndexedEXT'! Either your video card is unsupported, or your OpenGL driver needs to be updated.19:36
sevan$ glewinfo|grep -w "GL_APPLE_fence\|GL_EXT_framebuffer_multisample\|GL_NV_fence\|GL_EXT_draw_buffers2"                                        19:38
sevanGL_APPLE_fence:                                                MISSING 19:38
sevanGL_EXT_draw_buffers2:                                          MISSING 19:38
sevanGL_EXT_framebuffer_multisample:                                MISSING 19:38
sevanGL_NV_fence:                                                   MISSING 19:38
sevanhttps://github.com/ValveSoftware/Source-1-Games/issues/32#issuecomment-1411751619:50
- S0rin (QUIT: Ping timeout: 265 seconds) (~S0rin@user/s0rin)19:56
- mjw (QUIT: Killed (NickServ (GHOST command used by markw!~wielaard@gnu.wildebeest.org))) (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae)20:20
* markw -> mjw20:20
+ wielaard (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae)20:20
- bkeys (QUIT: Ping timeout: 276 seconds) (~Thunderbi@static-198-54-135-69.cust.tzulo.com)20:47
+ bkeys (~Thunderbi@157.201.98.1)20:56
- bkeys (QUIT: Ping timeout: 265 seconds) (~Thunderbi@157.201.98.1)21:00
+ bkeys (~Thunderbi@157.201.98.1)21:03
+ bkeys1 (~Thunderbi@static-198-54-135-69.cust.tzulo.com)21:04
chartreuseWould be nice if steam let you choose old versions to install without making it a hassle. The original Portal and CS:S and such could run as low as a DirectX 7 mode, so would have no trouble on here, but the ~2011 or so update to the source engine broke a lot of that21:33
chartreuseI know I was originally playing CS:S on a Pentium 4m (not pentium m) laptop with a 16MB discrete nvidia gpu fine, sometimes using dx7 mode to eek out a better frame rate21:33
chartreuseHuh... weird, my lower row control key isn't working now after the last debian update, I wonder if the broken xkb rule I had to try and make use of the Hyper key has something to do with that and an update broke it. The home row ctrl is fine though\21:42
+ vagrantc (~vagrant@2600:3c01:e000:21:7:77:0:50)21:45
sevanI was wondering about the timeline, as Portal came out in the mid 2000s, right? you could ditch windows and run CS on DOS as well22:12
chartreusePortal is 2007 era. CS:S is 2004 (same with Half Life 2), original CS is 200022:13
chartreuseEven the original "CS" mod to HL was 1999 and for windows and not quite dos22:14
sevanah22:14
chartreuseAlso my merge into KiCAD got approved and is in master now, so should be in 7.0.2 when that is released. So we'll have accelerated support again (with AA disabled) on the reform22:17
- bkeys (QUIT: Quit: With every step we take, danger will follow closely) (~Thunderbi@157.201.98.1)22:21
* bkeys1 -> bkeys22:21
sevanchartreuse: cool :)22:51
- gnou_liber (QUIT: Quit: Quit) (~gnou_libe@223.pool85-50-3.static.orange.es)22:56
+ gnou_liber (~gnou_libe@223.pool85-50-3.static.orange.es)22:56
minutechartreuse: fantastic @ kicad, big thanks for that!22:58
minutesevan: btw i recently started playing system shock on reform, via the open source shockolate port22:59
minuteit's based on the powerpc source release of the game22:59
sevancool! I remember the game from the time, but I don't think I played it.23:00
sevanre powerpc, I saw a someone created a launcher for Another World to run on OS X https://www.dialup.cafe/~vga256/another_world/23:01
sevangotta say, tracking dependencies aside, the box86/64 is really impressive as a tool23:02
sevannaming not so much, there's an 86box too which is a hypervisor! :D23:03
minuteyep, box86/64 is super impressive23:22
minutethere's also FEX but i haven't been so successful with it23:22
sevanoh, I've not heard of FEX before23:34
minutefunky new chip from TI: AM69A23:40
minute8x A72, imgtech gpu23:40
minutenot cheap though. $150 for just the chip23:41
sevan2.5Gb ethernet as well23:44
sevanhttps://www.ti.com/product/AM69A23:44
+ S0rin (~S0rin@user/s0rin)23:53
blueriseA72? Oh well.23:57
blueriseAh, with TPUs and MCUs, and why does it say 8-Port 2.5Gb switch23:59
bluerise"32 TOPS vision SoC for 1-12 cameras, Autonomous Mobile Robots, Machine Vision, Mobile DVR, AI-BOX"23:59
bluerisemakes sense23:59

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