sevan | I've installed enough armdf dependencies for it to draw a blank box :) | 00:11 |
---|---|---|
sevan | I have a login window \o/ | 00:20 |
sevan | and 127MB RAM free :D | 00:21 |
- mjw (QUIT: Ping timeout: 265 seconds) (~wielaard@gnu.wildebeest.org) | 00:33 | |
sevan | current status: downloading thimbleweed park | 00:38 |
sevan | not enough free space to download portal on the sd card :) | 00:39 |
- S0rin (QUIT: Ping timeout: 264 seconds) (~S0rin@user/s0rin) | 00:43 | |
+ S0rin (~S0rin@user/s0rin) | 00:44 | |
sevan | w00t, current status: running thimbleweed park | 00:59 |
- mtm (QUIT: Ping timeout: 256 seconds) (~mtm@c-71-228-84-213.hsd1.fl.comcast.net) | 01:03 | |
bkeys | sevan: On the Reform? | 02:16 |
sevan | yes | 02:21 |
sevan | been playing it all this time, there's ~80MB RAM free & it's using 3400MiB in swap, but game is playing fine while steam client is downloading a game in the background. | 02:23 |
sevan | it does pause on scene changes but I don't know yet if it's lack of resources or just the game as normal. | 02:23 |
bkeys | Are you using the Reform kernel, or EFI? | 02:48 |
sevan | the usual mnt system image with steam installed | 02:50 |
- wielaard (QUIT: Ping timeout: 246 seconds) (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae) | 02:57 | |
+ mtm (~mtm@c-71-228-84-213.hsd1.fl.comcast.net) | 03:09 | |
- Guest6532 (QUIT: Ping timeout: 246 seconds) (~nicolas@121-48-142-46.pool.kielnet.net) | 03:45 | |
+ nsc (~nicolas@79-49-142-46.pool.kielnet.net) | 03:47 | |
* nsc -> Guest5802 | 03:48 | |
sevan | Trying to run Return to Monkey Island reports "This game requires a graphics card that supports either Vulkan 1.2 or OpenGL 4.2" | 04:04 |
sevan | updated the 'Steam on the MNT Reform' thread. | 04:54 |
+ wielaard (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae) | 05:07 | |
+ rblanco20 (~rblanco@c-xd4ed8743.cust.hiper.dk) | 07:07 | |
- rblanco20 (QUIT: Client Quit) (~rblanco@c-xd4ed8743.cust.hiper.dk) | 07:07 | |
+ bgs (~bgs@212-85-160-171.dynamic.telemach.net) | 07:25 | |
+ mjw (~wielaard@gnu.wildebeest.org) | 07:59 | |
Boostisbetter | sevan, you sir, are my hero | 08:24 |
Boostisbetter | thank you for the post and update | 08:24 |
Boostisbetter | I'll be trying this with the post haste | 08:24 |
- bgs (QUIT: Remote host closed the connection) (~bgs@212-85-160-171.dynamic.telemach.net) | 08:44 | |
- gnou_liber (QUIT: Ping timeout: 268 seconds) (~gnou_libe@223.pool85-50-3.static.orange.es) | 09:33 | |
+ gnou_liber (~gnou_libe@90.174.5.132) | 09:33 | |
+ frank2 (~frank2@juicy.frank2.net) | 09:51 | |
+ rblanco (~rblanco@138.68.88.58) | 10:55 | |
- mjw (QUIT: Ping timeout: 264 seconds) (~wielaard@gnu.wildebeest.org) | 11:12 | |
sevan | Boostisbetter: looking forword to hearing how it goes, those packages should be included in the script but I went round the houses to get it going. should've used a chroot and gotten it working there so that it was reproducible. | 11:15 |
* wielaard -> mjw | 11:25 | |
- XYZ (QUIT: Read error: Connection reset by peer) (~XYZ@37-48-16-26.nat.epc.tmcz.cz) | 11:57 | |
+ XYZ (~XYZ@37-48-16-26.nat.epc.tmcz.cz) | 12:17 | |
- gnou_liber (QUIT: Read error: Connection reset by peer) (~gnou_libe@90.174.5.132) | 12:48 | |
+ gnou_liber (~gnou_libe@223.pool85-50-3.static.orange.es) | 12:48 | |
- mtm (QUIT: Ping timeout: 248 seconds) (~mtm@c-71-228-84-213.hsd1.fl.comcast.net) | 13:02 | |
+ bgs (~bgs@212-85-160-171.dynamic.telemach.net) | 14:30 | |
Boostisbetter | i'm going to try to get it working on both the Reform and the Librem 5 | 14:33 |
sevan | cool :) | 14:42 |
+ mtm (~mtm@c-71-228-84-213.hsd1.fl.comcast.net) | 15:09 | |
mjw | pocket-reform now with 160 backers and 125% funded | 15:53 |
sevan | current status: Return to Monkey Island is running and the music is playing, but I have a blank screen! | 16:02 |
minute | sevan: ah, been there | 16:29 |
minute | sevan: there is iirc a hidden renderer setting you can put in the config file | 16:30 |
sevan | oh | 16:31 |
sevan | I see it complaining about gameoverlayrender.so atm and wondering if appeasing that resolves it. | 16:31 |
minute | edit: "~/.local/share/Terrible Toybox/Return to Monkey Island/Prefs.json" | 16:32 |
minute | add this line: | 16:33 |
minute | renderer: "opengl" | 16:33 |
minute | (path probably different for steam?) | 16:33 |
sevan | no, path is valid, file didn't exist | 16:34 |
sevan | $ cat .local/share/Terrible\ Toybox/Return\ to\ Monkey\ Island/Log.txt | 16:40 |
sevan | [03/20/23 15:39:38] Graphics: EGL Version 1.4 | 16:40 |
sevan | [03/20/23 15:39:38] GGGraphics: Selecting OpenGL renderer FAILED | 16:40 |
sevan | [03/20/23 15:39:39] GGGraphics: Selecting Vulkan renderer | 16:40 |
sevan | [03/20/23 15:39:40] Version 0.1 build 570741 (Linux) | 16:40 |
- murdock (QUIT: Ping timeout: 265 seconds) (~murdock@dhcp-68-142-57-54.greenmountainaccess.net) | 16:42 | |
sevan | now to find what it's looking for the opengl renderer | 16:47 |
minute | sevan: export MESA_GL_VERSION_OVERRIDE=4.2 | 16:54 |
minute | sevan: and MESA_GLSL_VERSION_OVERRIDE=420 | 16:56 |
minute | but it probably won't work, and you have to use LIBGL_ALWAYS_SOFTWARE=1 and you'll get like 1 fps | 16:56 |
sevan | [03/20/23 15:56:49] Graphics: EGL Version 1.4 | 16:57 |
sevan | [03/20/23 15:56:49] GGGraphics: Selecting OpenGL renderer | 16:57 |
sevan | [03/20/23 15:56:49] Graphics: EGL Color=8, Depth=0, Stencil=0 Samples=0 | 16:57 |
sevan | wait for it to load... | 16:57 |
sevan | Sigfault/Segbus while quitting, exiting silently | 16:58 |
minute | yeah :( | 16:58 |
minute | if you just want to see something, IIRC LIBGL_ALWAYS_SOFTWARE=1 does work | 16:58 |
minute | but it's unplayable | 16:58 |
minute | i played the game using a remote windows machine on paperspace ;) | 16:59 |
sevan | so really we need the 16GB RAM CPU module so that it doesn't swap and somehow connect an egpu to it? | 17:00 |
sevan | justfooling around ^ | 17:01 |
sevan | makes sense that it segfaults as the card only supports opengl 3x right? I was hoping the vulkan thingy was the ticket. | 17:02 |
sevan | I've never gotten my head around the graphics stack and how it all fits together. | 17:03 |
sevan | looking around the repos it's not clear what's what either XD | 17:03 |
minute | etnaviv has no vulkan support | 17:05 |
sevan | ah | 17:08 |
sevan | Thimbleweed Park will have to do for now :) I looked at the Monkey Island trilogy on Steam but the special editions of MI & MI2 seem strange with the modern graphics and voice overs (I never thought of them as english in head and didn't feel the voices matched the characters) | 17:29 |
+ murdock (~murdock@mobile-166-171-186-207.mycingular.net) | 17:41 | |
- murdock (QUIT: Read error: Connection reset by peer) (~murdock@mobile-166-171-186-207.mycingular.net) | 17:52 | |
pandora[m] | There were voices in MI2? I don’t recall that. I thought it was more like „music mumbling“ when they spoke | 17:52 |
+ murdock (~murdock@dhcp-68-142-57-54.greenmountainaccess.net) | 17:52 | |
sevan | pandora[m]: they released these special editions which is a reskin of the game | 17:59 |
sknebel | you can turn all the modern stuff off in those though as far as I know | 18:01 |
sevan | https://store.steampowered.com/app/32460/Monkey_Island_2_Special_Edition_LeChucks_Revenge/ | 18:01 |
sevan | sknebel: true | 18:01 |
sevan | Couldn't write /boot/.steam_exec_test.sh: Permission denied | 18:11 |
sevan | :) | 18:11 |
+ markw (~wielaard@gnu.wildebeest.org) | 18:42 | |
sevan | moved steam to the nvme drive and installed Portal but it complains about "Could not find required OpenGL entry point 'glColorMaskIndexedEXT'! Either your video card is unsupported, or your OpenGL driver needs to be updated. | 19:36 |
sevan | $ glewinfo|grep -w "GL_APPLE_fence\|GL_EXT_framebuffer_multisample\|GL_NV_fence\|GL_EXT_draw_buffers2" | 19:38 |
sevan | GL_APPLE_fence: MISSING | 19:38 |
sevan | GL_EXT_draw_buffers2: MISSING | 19:38 |
sevan | GL_EXT_framebuffer_multisample: MISSING | 19:38 |
sevan | GL_NV_fence: MISSING | 19:38 |
sevan | https://github.com/ValveSoftware/Source-1-Games/issues/32#issuecomment-14117516 | 19:50 |
- S0rin (QUIT: Ping timeout: 265 seconds) (~S0rin@user/s0rin) | 19:56 | |
- mjw (QUIT: Killed (NickServ (GHOST command used by markw!~wielaard@gnu.wildebeest.org))) (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae) | 20:20 | |
* markw -> mjw | 20:20 | |
+ wielaard (~mjw_@2001:1c06:2488:1400:4fd:39a7:74ac:7bae) | 20:20 | |
- bkeys (QUIT: Ping timeout: 276 seconds) (~Thunderbi@static-198-54-135-69.cust.tzulo.com) | 20:47 | |
+ bkeys (~Thunderbi@157.201.98.1) | 20:56 | |
- bkeys (QUIT: Ping timeout: 265 seconds) (~Thunderbi@157.201.98.1) | 21:00 | |
+ bkeys (~Thunderbi@157.201.98.1) | 21:03 | |
+ bkeys1 (~Thunderbi@static-198-54-135-69.cust.tzulo.com) | 21:04 | |
chartreuse | Would be nice if steam let you choose old versions to install without making it a hassle. The original Portal and CS:S and such could run as low as a DirectX 7 mode, so would have no trouble on here, but the ~2011 or so update to the source engine broke a lot of that | 21:33 |
chartreuse | I know I was originally playing CS:S on a Pentium 4m (not pentium m) laptop with a 16MB discrete nvidia gpu fine, sometimes using dx7 mode to eek out a better frame rate | 21:33 |
chartreuse | Huh... weird, my lower row control key isn't working now after the last debian update, I wonder if the broken xkb rule I had to try and make use of the Hyper key has something to do with that and an update broke it. The home row ctrl is fine though\ | 21:42 |
+ vagrantc (~vagrant@2600:3c01:e000:21:7:77:0:50) | 21:45 | |
sevan | I was wondering about the timeline, as Portal came out in the mid 2000s, right? you could ditch windows and run CS on DOS as well | 22:12 |
chartreuse | Portal is 2007 era. CS:S is 2004 (same with Half Life 2), original CS is 2000 | 22:13 |
chartreuse | Even the original "CS" mod to HL was 1999 and for windows and not quite dos | 22:14 |
sevan | ah | 22:14 |
chartreuse | Also my merge into KiCAD got approved and is in master now, so should be in 7.0.2 when that is released. So we'll have accelerated support again (with AA disabled) on the reform | 22:17 |
- bkeys (QUIT: Quit: With every step we take, danger will follow closely) (~Thunderbi@157.201.98.1) | 22:21 | |
* bkeys1 -> bkeys | 22:21 | |
sevan | chartreuse: cool :) | 22:51 |
- gnou_liber (QUIT: Quit: Quit) (~gnou_libe@223.pool85-50-3.static.orange.es) | 22:56 | |
+ gnou_liber (~gnou_libe@223.pool85-50-3.static.orange.es) | 22:56 | |
minute | chartreuse: fantastic @ kicad, big thanks for that! | 22:58 |
minute | sevan: btw i recently started playing system shock on reform, via the open source shockolate port | 22:59 |
minute | it's based on the powerpc source release of the game | 22:59 |
sevan | cool! I remember the game from the time, but I don't think I played it. | 23:00 |
sevan | re powerpc, I saw a someone created a launcher for Another World to run on OS X https://www.dialup.cafe/~vga256/another_world/ | 23:01 |
sevan | gotta say, tracking dependencies aside, the box86/64 is really impressive as a tool | 23:02 |
sevan | naming not so much, there's an 86box too which is a hypervisor! :D | 23:03 |
minute | yep, box86/64 is super impressive | 23:22 |
minute | there's also FEX but i haven't been so successful with it | 23:22 |
sevan | oh, I've not heard of FEX before | 23:34 |
minute | funky new chip from TI: AM69A | 23:40 |
minute | 8x A72, imgtech gpu | 23:40 |
minute | not cheap though. $150 for just the chip | 23:41 |
sevan | 2.5Gb ethernet as well | 23:44 |
sevan | https://www.ti.com/product/AM69A | 23:44 |
+ S0rin (~S0rin@user/s0rin) | 23:53 | |
bluerise | A72? Oh well. | 23:57 |
bluerise | Ah, with TPUs and MCUs, and why does it say 8-Port 2.5Gb switch | 23:59 |
bluerise | "32 TOPS vision SoC for 1-12 cameras, Autonomous Mobile Robots, Machine Vision, Mobile DVR, AI-BOX" | 23:59 |
bluerise | makes sense | 23:59 |
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