2022-07-27.log

kfxwayland is forever in the future :/00:35
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+ erle (~erle@ip5f5af7e0.dynamic.kabel-deutschland.de)09:45
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+ GNUmoon2 (~GNUmoon@gateway/tor-sasl/gnumoon)10:16
BoostisbetterIf the Reform has shown us what the benefits of Wayland are on somewhat limited systems, I'm not sure it will ever click to people. Wayland is just far more efficient. 10:19
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AsmadeusExcept this isn't so much 'far more efficient' as 'nobody bothered to implement the glue for drivers on xorg' in this case :D10:23
BoostisbetterMeh, I think just understanding the architecture of the two systems is enough to say definitively that Wayland is more efficient. 10:27
Boostisbetterbut I am not against Xorg. I know many people that think it is never dying and that Wayland is dumb. From a purely technical standpoint I think Wayland is superior. 10:35
- eery (QUIT: Ping timeout: 255 seconds) (~eery@172.97.103.152)10:48
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kfxI don't really know much about them, or care which one I use... until I need color calibration, or I keep accidentally scrolling on crap because libinput broke the emulatewheel feature :/10:59
- MajorBiscuit (QUIT: Quit: WeeChat 3.5) (~MajorBisc@wlan-145-94-167-213.wlan.tudelft.nl)11:02
kfxI'm sure they'll catch up eventually11:03
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+ Christoph_ (~Christoph@p54bf62e9.dip0.t-ipconnect.de)11:16
Boostisbetterfor sure, the catching up is difficult for Wayland, because the chance in architecture puts the odis back in the hands of the application developers. Finding people to update the mountain of xorg software is a chore that may never seen completion. 11:24
Boostisbetterfor sure, the catching up is difficult for Wayland, because the change in architecture puts the odis back in the hands of the application developers. Finding people to update the mountain of xorg software is a chore that may never seen completion. 11:25
+ eery (~eery@172.97.103.152)11:45
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erleBoostisbetter the thing with wayland is though that it usually needs KMS. i am right now typing from a system that does not have KMS. i can not use wayland on debian.12:45
erlei appreciate architectural changes though12:45
Boostisbettererle: why is KMS bad? Sorry I don't know what that is. 12:46
erlekernel mode setting12:46
erlesetting display resolution and other things in the kernel instead of userspace12:47
erleit is not bad12:47
erleit is good, but not as widely available in hardware that dose not have up-to-date 3d capabilities12:47
erlehttps://wiki.archlinux.org/title/Kernel_mode_setting12:47
erlethe thing is, X can do it on hardware where the kernel can not do it12:47
erlethe mode setting, i mean12:47
erleanyway – architecture-wise using wayland instead of X11 is about the same level of simplification than using redo instead of make. you are still doing the same thing (very broadly speaking), but the approach allows for a simpler system.12:48
erleBoostisbetter given that wiki page, i *should* be able to have KMS though.12:49
erleanyways, the argument is “the minimum requirements for wayland are higher than the ones for X11”12:49
erlethis does not concern reform12:50
erlewhich obviously does have wayland12:50
erleand exceeds the minimum requirements by quite a bit12:50
erleBoostisbetter, was that an acceptable explanation?12:50
erleanyway, i assume Xorg will never truly die the same way that ANSI terminal escape codes are a forever-liability. lots of stuff will just need it and never be updated and a compatibility layer is feasible and already exists.12:53
erleso it will just be frozen mainly ig12:53
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minuteerle: which GPU do you have which does not have modesetting?13:51
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erleminute i have several thinkpad T60s that use an intel GMA495. but i have seen a youtube video of people running wayland on it. maybe it is just debian being stupid about it?14:45
erleminute this is the kind of GPU that trips up graphics programmers because it supports openGL 1.4 but also shaders and openGL ES 2.0, probably the oldest or second-oldest on which any modern 3D application should run (but usually doesn't). same boat as mali 400 GPU, it conforms to specs, but programmers exceed the guaranteed spec minimums because their own GPU supports more shader instructions etc.14:47
erlewhich also leads me to a reform-specific question: do you have any idea about the GLSL shader instruction limit on the GPU and how to find out how many instructions a shader uses?14:47
+ bkeys (~Thunderbi@static-198-54-135-69.cust.tzulo.com)14:48
erleminute the problem i am trying to solve here is “minetest uses more instructions per shader than the minimum of OpenGL ES 2.0 allows and the devs seem to mostly test on their own hardware, which are supercomputers relative to a typical laptop”14:49
erleby the way: if you compile minetest with openGL ES, you can probably gain 10 to 15 fps on reform 214:50
minuteerle: "GMA495" gets me only 4 google hits, typo?14:50
erlethe desktop GL fixed pipeline thing seems to be just slow. maybe it is CPU-bound, i don't know much about 3D stuff anyway.14:50
erleminute 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) (prog-if 00 [VGA controller])14:51
erleprobably a typo yes, the A14:51
erleor maybe it stands for “graphics media accelerator”14:52
minute945, not 49514:52
erleoh lol14:52
erlemea maxima culpa14:53
erleanyways, this is not a channel for old thinkpads ;) but if you have one, you can easily see the difference that more modern graphics cards make – the performance characteristics for desktop OpenGL vs OpenGL ES are reversed between old thinkpad and reform 214:54
minuteerle: you should totally have a drm/kms driver14:56
erlejosch minute do you think that it would make more sense for debian to ship minetest-ogl and minetest-ogles packages or to ask the maintainers to switch to building using openGL ES aarch64 to get more fps on reform2?14:56
erleminute how did you determine that? also then i guess it's debians or my fault.14:56
minuteerle: you can also run sway/wlroots using a PIXMAN rendering option to avoid the gpu14:56
erlethanks, i did not know!14:57
erleand given that the older a machine becomes the more likely it is that mesa software rendering outperforms the GPU, i'm very grateful for it14:57
erlefor shaders in particular, hilariously, a shader that exceeds the instruction limit of a GPU may perform *better* with software rendering than hardware-accelerated at all14:58
minuteerle: do you have a card in /dev/dri? then you should have modesetting15:01
erle; ls /dev/dri/15:01
erleby-path  card0  renderD12815:01
erleindeed15:01
erlei can remember it not working though the last time i tried. should have not asserted stuff without trying it again i guess (after all i do update my system).15:03
minuteerle: the env var for sway is WLR_RENDERER=pixman 15:03
erlethank you very much minute, i'll try to have wayland on all on my machines eventually that way15:03
minuteerle: to test kms you can run kmscube btw15:03
minutein the console15:04
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+ erLe17 (~erLe17@2a02:8109:aa40:3ecc::f67a)15:11
erLe17ow15:11
erLe17minute how to exit kmscube? it works but locks up my machine15:13
erLe17i think then KMS did not work at install time15:13
erLe17but it works now15:13
joscherLe17: we've had a 109 messages mega-thread on debian-devel about building software with opengles on arm64 and opengl everywhere else -- this is a touchy topic but it's a bit easier for minetest because it's not a library that anything depends on. In the end, it's up to the minetest maintainer whether they are willing to maintain the additional complexity in their package. I guess a patch would help 15:13
joschthem with that choice. :)15:13
erLe17josch minetest coredevs are not *especially* fond of giving them advice about building software.15:13
erLe17e.g. i have made a PR that makes the build reliable (it currently is only if you rebuild everything all the time) and it is unlikely to get merged ;)15:14
erLe17anyway, how am i going to get my computer out of rotating cube mode?15:15
erLe17ctrl + alt + f-key obviously does not work anymore15:15
erLe17josch library-wise, minetest is good due to the decision by the devs to fork irrlicht, delete everything they do not use, then delete the unit tests after they did not work anymore ;)15:16
joschgreat...15:17
erLe17i have an opinion on that, but it's not pretty :P15:17
erLe17anyways how to kill kmscube? :(15:18
erLe17i'll be more careful next time ig15:20
minuteerLe17: press return or space i think15:22
erLe17nope15:22
erLe17https://gitlab.freedesktop.org/mesa/kmscube/-/blob/master/kmscube.c15:22
minuteerLe17: it was some key i think... or maybe left mouse button? but that would be strange15:22
erLe17also kmscube flashes the terminal for a few frames15:23
erLe17which i'd count as “KMS does not work”15:23
erLe17or maybe it is kmscube that does not work15:23
erLe17but yeah, i can't input anything15:23
minuteso you don't see a rotating cube?15:24
erLe17i do see one – and that's different than error messages about not having KMS i got last time i tried wayland stuff, but i can't get out of that mode.15:24
erLe17but every few seconds or so it flashes a picture of the linux console on which i started kmscube15:25
erLe17this would be annoying if it happened with wayland15:25
minuteidk sounds borked15:26
minutemaybe it's overdraw from the console15:26
erLe17wait, did “erle” leave here? if so, it killed everything else on the machine15:26
erLe17yep, seems i have to reboot15:26
minutethe solution is to use mnt reform instead15:27
erLe17minute thanks for the tip nevertheless. i basically checked once if i have KMS and did not have it.15:27
erLe17hehe15:27
erLe17btw, do PRs for the SD card image scripts use the CI for their branches?15:28
joscherLe17: no15:28
erLe17why not?15:29
erLe17like how can you be so sure the PR even works then15:29
joscherLe17: we don't have a CI runner that would be able to handle arbitrarily many builds -- the current runner keeps state between runs15:29
erLe17oh15:30
joscherLe17: the CI runner cannot test the result on the reform anyways -- but yes, it would be useful to see if a change at least keeps it buildable15:30
joscherLe17: i've looked into using what other gitlab instances use for CI but that will not work for us because of this bug:15:31
joscherLe17: https://gitlab.com/gitlab-org/gitlab/-/issues/33956715:31
erLe17i am asking because after working on https://github.com/minetest/minetest/pull/12592 i have realized that i should pick up my idea to use redo in the sd card build scripts15:31
erLe17with the goal of faster incremental builds15:32
joschcreating the image requires that you execute aarch64 code and the CI runner is x86_64, so we need qemu which doesn't work because of above issue15:32
erLe17that is unfortunate15:32
erLe17minute btw, do you have a good intro to GLSL maybe? the minetest shaders are really slow and mesa lets you inject shaders, so i thought maybe i could cargo-cult my own.15:33
minutei do not, sorry 15:34
erLe17for reference: the trick to make your GLSL shaders work everywhere is a) make sure you use the *ARB functions introduced in openGL 1.4 if available, they work the same as the openGL 2.0 shader functions. b) keep to the limits of shader model 2, not shader model 3 (that is direct X language, but openGL 1.4 cards are basically direct X 9 cards and15:35
erLe17openGL 2.0 cards are basically shader model 3 cards if i have understand it correctly)15:35
erLe17alternatively, if you care about openGL ES, get something with a mali 400 GPU and make it run there.15:37
erLe17or grab an old thinkpad that has an intel 9xx GPU that barely supports OGLES, i think they might even be a bit more limited.15:38
erLe17miinute btw, another cool and simple demo application for 3d gaming included in debian is stoormbaancoureur. if you like impossibly hard racing games, try it out some time.15:40
joscherLe17: the problem with incremental image builds is, that dpkg, apt, debootstrap/mmdebstrap do not produce bit-by-bit identical results when comparing the installation of packages A+B versus first installing A and then B. To fix this you have to change the package manager (dpkg and apt) at its core.15:40
erLe17it's the only game in debian for which i have seen a bug “the game is too hard” in the bug tracker and the dev responding with making it easier ;)15:41
erLe17i mean, i am not sure if that was the thing that caused it, but the dev did make it easier15:41
erLe17josch but you can make sure the package installation order is deterministic, would that not help?15:42
joscherLe17: no and the answer why is very long and out-of-topic for this channel15:42
erLe17oh okay15:42
joschi would like if this was different but making this happen will be a very hard uphill battle and would require difficult changes everywhere in Debian package management which includes 20+ software packages handling package installation, upgrades and management15:44
joschi'm not saying it's a bad idea but the world is currently against you and this will probably a 10+ year effort to implement15:44
erLe17does this mean debian installation images are by necessity not reproducible?15:44
joschthey are but not when compared to the same image created incrementally15:44
erLe17or is this speciall-cased somewhere?15:45
joschand you want incremental builds15:45
erLe17well, i do want incremental builds, but maybe not the way you imagine it ;)15:45
joschright now, if you want bit-for-bit reproducible images you have to rebuild the whole thing15:45
joschsure, maybe i misunderstand your goal15:45
erLe17my goal is to avoid stuff that is *currently* avoidable to do on incremental builds, by inserting maybe a dozen calls to redo-ifchange15:46
erLe17you can see in the minetest PR how that can transform an “always rebuild everything” shell script into an incremental build, as long as the build is recursive and top-down15:47
erLe17maybe you are already doing that,i haven't checked in a while15:48
erLe17just look at the minetest PR (or just build minetest using it) and you can see what i mean15:49
joschi know how redo works15:49
erLe17then i guess you either have already optimized it so that it is unnecessary or know that it does not help here.15:49
erLe17correct?15:50
joschbut i have no idea how you see it possible to integrate this into the image creation process15:50
joschmaybe i'm still wrong but then maybe just suggest what you would change?15:50
erLe17i am looking for an example suggestion15:51
erLe17give me a minute or so15:51
joschno stress -- i'm here all day :D15:51
erLe17josch take mkuserland.sh – if the package list has not changed and the package versions in debian have not changed, there is no reason to do this step again15:52
erLe17or is there?15:53
joscherLe17: but what do you depend on?15:53
erLe17the package list and the package versions in debian15:53
erLe17oh15:53
erLe17maybe you don't know redo-stamp?15:53
erLe17basically, you can depend on the stdin of redo-stamp. redo will then abort the build of that target if the input was the same as last time.15:54
erLe17so you can make a build rule that is always out of date and then use redo-stamp with some input you gathered from the network or the environment or so to make it abort successfully here, not building the target, but still marking it up to date.15:54
erLe17it was a bit tricky to implement it, but “decide at runtime that the target you wanted to rebuild is actually good” is a thing that is very useful a lot of the time, because you may not even have that information at the start of the build or it might change during the build even15:55
joscherLe17: so you suggest to first run a simulation to figure out whether versions changed and only if they did change run the actual build?15:56
erLe17for example, if you have a target for which the dofile begins with “redo-always; date -Imin |redo-stamp; date” and call redo once a second, it will only rebuild that target with the current date and time once “date -Imin” updates its output, so about once per minute15:57
erLe17sorry for highligthing minute ;)15:57
- GNUmoon2 (QUIT: Ping timeout: 268 seconds) (~GNUmoon@gateway/tor-sasl/gnumoon)15:58
joscherLe17: but how do you suggest to get the information whether package versions changed or not? that task in itself is computationally intensive and imho not worth the cost15:58
erLe17does it take longer than building the thing?15:58
joschno15:58
joschbut it will increase the build time as well as the overall complexity15:59
erLe17“running a simulation” is the bottom-up build system way. the thing where you always have to build at least twice.15:59
erLe17in top-down recursive building you can figure it out during the build15:59
+ GNUmoon2 (~GNUmoon@gateway/tor-sasl/gnumoon)16:00
erLe17the complexity increase is very modest and just have to figure out the magic incantation to get the current version numbers to begin with16:00
erLe17you will of course always pay the penalty for correct dependency tracking in the first build, to enable followup builds to be cheaper16:01
joschbut you cannot do a follow-up build after having completed the task of figuring out the versions which avoids doing the same thing again16:02
erLe17wdym?16:02
joschmaybe ask a concrete technical question that you need to know to write a patch16:02
erLe17you figure out the version numbers on the first build and then do the task (which has to take longer than figuring out the version numbers, or else it is not worth it)16:02
joschcurrently i don't see a way to do it that would be worth the trouble16:03
erLe17okay, i can write a proof-of-concept of a target that rebuilds every time a debian package changes if you give me a command that tells me the current version of a package that mmdebstrab would pull in16:03
joschthat's where the trouble starts -- code to do that doesn't exist16:04
erLe17i did not know!16:04
erLe17but for the record, i would just pipe the output of that command to redo-stamp, add a redo-always in the line above and call it done16:05
erLe17joeyh does this mean that debian rebuilds everything all of the time?16:06
erLe17sorry, i meant josch16:06
erLe17tab completion + low contrast name coloring in webchat16:06
joscherLe17: i don't understand the question "debian" does nothing when it comes to creating reform system images16:06
erLe17well, they do create system images16:07
joschyou mean CD images? the live CDs?16:07
erLe17for example. so i figured if debian does not have a way to get that dependency information, maybe either a) they use different tooling than mmdebstrab b) they rebuild everything and do not handle this step in a way that it can be skipped16:08
erLe17or c) both16:08
+ mtm (~mtm@c-73-27-62-116.hsd1.fl.comcast.net)16:08
joschthey don't "build" anything and neither does the reform-system-image script16:08
joschpackages get downloaded and installed from scratch16:08
joschin both cases: for the official Debian CDs as well as for creating the Reform system image16:08
erLe17“build” in the sense that you run some software and it creates an artifact you want16:08
joschyes16:09
joschthe tooling that creates the official Debian CDs starts from scratch every time16:09
erLe17i see16:09
erLe17but maybe there is another way. for example, depending on caching headers in the HTTP download of packages, in case they are downloaded via HTTP. you could do HEAD requests before.16:10
joschsure, maybe -- but code to do that doesn't exist as far as i know16:10
erLe17i have actually done this, used curl to depend on an ETag16:10
erLe17but it requires you to know the URL16:11
erLe17i guess maybe that step is not too much usually16:11
joschyou mean to just want to avoid re-download? then you can do that today already by using apt-cacher or apt-cacher-ng16:12
erLe17no,. i want to avoid build steps in abstract and tried to give you a useful example but failed16:12
erLe17i can give you a useless example16:12
erLe17if you change the uboot part, you have to rebuild everything again right now, corerct?16:13
joschyes16:13
erLe17it seems evidently possible for me to separate that out if dependencies were tracked correctly16:13
joschyes, i agree16:14
erLe17and then you'd just depend on flash.bin for the main image16:14
joschyup16:14
joschthat's easy16:14
erLe17and to as little work as possible, i.e. one dd16:14
joschyes16:14
erLe17see, that's the kind of thing i mean that i assumed people would already do, without redo sometimes even16:14
erLe17but it does not save you much16:14
erLe17whereas if you can manage the *full* dependency tree (like i do in the minetest example) you will at some point always get a minimum rebuild that is correct16:15
+ flowy (~flowy@2a01:4f8:c0c:1a8f::1)16:15
erLe17and with ”at some point” i mean “when the build scripts are correct”16:15
joschyou will, if you manage to find a way to get the package versions upfront (which is not trivial) and if you manage to find a way to use that information to just change the packages that changed (very, very, very hard)16:16
erLe17of course i do not expect it to go into “i add one more package and an incremental build will handle that bit-exact” territory16:16
erLe17but i wonder, could you actually separate this the way docker does, for example?16:17
erLe17i.e. have overlay filesystems stacked together16:17
erLe17i'm not doing that16:17
joschi don't think that this is possible today and would require great changes in apt and dpkg16:17
erLe17i think it may be possible without changing that stuff, but at the cost of horrible complexity.16:18
joschbut if you want to start working on this i can give you a few ideas how you can get package versions16:18
erLe17the stupidest idea: create X overlay mounts for each set of X packages that interact with each other. make a merging build step that depends on all of them.16:19
- MajorBiscuit (QUIT: Ping timeout: 268 seconds) (~MajorBisc@wlan-145-94-167-213.wlan.tudelft.nl)16:19
erLe17that would mean that each overlay filesystem could be separately out of date16:19
joschthis cannot work with Debian packages16:19
erLe17why?16:19
erLe17do they all interact with some global shared state?16:19
joschyou circumvent the package manager and thus break assumptions of dpkg and apt16:19
joschyes16:20
erLe17the idea would be to merge it in the way that these assumptions hold and i think that is the hard part16:20
erLe17GyrosGeier has explained the usrmerge mess to me16:20
joschoh god...16:20
erLe17and i do not intend to side-step package management any time soon16:20
- bkeys (QUIT: Ping timeout: 240 seconds) (~Thunderbi@static-198-54-135-69.cust.tzulo.com)16:21
joschif you don't then you have to add this ability to dpkg and apt proper16:21
erLe17enpecially given the ”fun” error cases he brought up16:21
joschyeah... "fun"16:21
erLe17just to be clear: was there no policy about packages never ever messing with packages owned by another package?16:22
erLe17because that's the weirdest thing about it16:22
erLe17for me16:22
erLe17i mean messing with files16:22
erLe17sorry16:22
erLe17like i could not find anyone pointing to a policy that says you have to get approval or conflict with another package if you want to scramble their files or move them somewhere16:23
erLe17but it looks like a thing that should have come up earlier16:23
joschyou cannot even mess with files your own packages owns16:23
joschthis doesn't need policy -- it's a property of our package manager16:23
erLe17then how was usrmerge ever approved? it seems like it sholud not pass QA.16:23
joschdpkg will break if you try this16:23
joschthat is another long topic16:24
erLe17i see16:24
erLe17well, then let's not discuss it here16:24
erLe17and i'll keep my opnion of “same as with systemd, some devs break stuff because clearly everyone else is wrong and not them”16:24
erLe17:P16:24
erLe17btw, “doesn't need policy” for me means “no jerk ever tested it”16:25
erLe17anyways, if you play minetest, try my build rules. maybe you can see how to optimize them.16:25
+ qbit (~qbit@h.suah.dev)16:26
erLe17i can beat 4000 lines of cmake build scripts with a <400 lines patch that is mostly shell scripts on correctness, but the cherry on top would be beating cmake on speed16:26
erLe17which may be impossible for a full rebuild, but it is already possible for incremental builds (and so i thought it could be as well for the reform sd card image)16:27
erLe17anyway, rebooting my other machine16:28
+ erle (~erle@ip5f5af7e0.dynamic.kabel-deutschland.de)17:00
- erLe17 (QUIT: Quit: Client closed) (~erLe17@2a02:8109:aa40:3ecc::f67a)17:01
erleminute thank you for educating me about KMS, i think it may not have worked the last time i tried it and now it does. that's great.17:02
erlemeanwhile, my i3 configuration does not work on sway. sway complains about the “bind” command. anyone knows about that?17:02
erlei thought sway was meant to work EXACTLY as i317:02
sigridit's bindsym, I think17:15
- chomwitt (QUIT: Ping timeout: 260 seconds) (~chomwitt@2a02:587:dc00:5a00:46c5:b74b:2b21:d09f)17:19
minuteerle: afaik there is a configuration import thing17:34
minuteerle: i3 does not have a `bind` command either, it's bindsym as sigrid says17:35
minuteerle: https://github.com/swaywm/sway/wiki/i3-Migration-Guide17:35
minutetyping this on pocket reform keyboard/trackball18:03
minutehmm it is quite interesting to get used to ortho typing18:04
erlebind 107 exec xfce4-screenshooter18:06
erlethat is in my i3 config18:06
+ MajorBiscuit (~MajorBisc@2a02-a461-129d-1-6d4c-38a4-18b7-4b48.fixed6.kpn.net)18:10
- MajorBiscuit (QUIT: Client Quit) (~MajorBisc@2a02-a461-129d-1-6d4c-38a4-18b7-4b48.fixed6.kpn.net)18:15
minuteerle: what's 107?18:20
- GNUmoon2 (QUIT: Remote host closed the connection) (~GNUmoon@gateway/tor-sasl/gnumoon)18:24
erleminute the print key18:26
erleprint screen18:26
erlei press it to do a screenshot18:26
sigridrun "wev" (it's like xev, but for wayland) and see what "sym: ..." for that key is18:29
erlethe problem is that the bind command does not work18:30
erlebut thanks18:30
erlewhat was the magic incantation again to let sway use the correct keyboard layout?18:30
erleit has neither the one i use in X11 nor the one i use on the terminal (both neo2)18:31
erlei remember having had this problem before18:31
sigrid17:15 < sigrid> it's bindsym, I think18:31
erlewell, in i3, bind and bindsym work18:31
erleit seems sway is not 100% compatible, but colud be, if the wev thing is as easy as you xev18:31
erleas you say18:31
erlesorry18:31
erlei am more curious about if this is even useful, given that i can't imagine wayland giving access to the whole screen to some random X11 app18:32
erlei should probably use slurp or so18:33
+ ajr (~ajr@user/ajr)18:56
- chartreuse (QUIT: Ping timeout: 240 seconds) (~chartreus@node-1w7jr9ql2247t9azo97sze19g.ipv6.telus.net)19:08
+ mark_ (~mark@gnu.wildebeest.org)20:29
- mjw (QUIT: Killed (NickServ (GHOST command used by mark_!~mark@gnu.wildebeest.org))) (~mjw_@2001:1c06:2488:1400:9e5c:8eff:fe8f:a440)20:31
* mark_ -> mjw20:31
+ wielaard (~mjw_@2001:1c06:2488:1400:9e5c:8eff:fe8f:a440)20:31
BoostisbetterI don't know, xwayland is pretty good these days. 20:34
+ bkeys (~Thunderbi@static-198-54-135-69.cust.tzulo.com)20:41
technomancyi haven't had good luck with xwayland20:48
+ Nulo_ (~Nulo@user/nulo)21:40
- Nulo (QUIT: Ping timeout: 268 seconds) (~Nulo@user/nulo)21:41
* Nulo_ -> Nulo21:41
+ chomwitt (~chomwitt@2a02:587:dc00:5a00:7b16:6292:46ec:6d6d)21:53
Boostisbetterminute: the pocket reform keyboard and trackball is awesome! keep up the awesome work! Super excited! 21:55
- ajr (QUIT: Ping timeout: 244 seconds) (~ajr@user/ajr)22:12
- bkeys (QUIT: Remote host closed the connection) (~Thunderbi@static-198-54-135-69.cust.tzulo.com)22:19
+ ajr (~ajr@user/ajr)22:39
- ajr (QUIT: Client Quit) (~ajr@user/ajr)22:43
+ ajr (~ajr@user/ajr)22:43
- simba (QUIT: Ping timeout: 240 seconds) (~simba@2001:a61:1154:c001:f743:7589:8478:148f)23:13
+ bkeys (~Thunderbi@static-198-54-135-69.cust.tzulo.com)23:30
- bkeys (QUIT: Remote host closed the connection) (~Thunderbi@static-198-54-135-69.cust.tzulo.com)23:41

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