| isoriano_ | mntmn: Lukas, any news on Batch 7 shipping? My A4K feels so sad next to the A3k amd her ZZ :-) | 00:00 |
|---|---|---|
| + js (~js@2001:470:69fc:105::232) | 00:02 | |
| + emiespo[m] (~emiespoma@2001:470:69fc:105::92a) | 00:04 | |
| + apolkosnik[m] (~apolkosni@2001:470:69fc:105::ff7) | 00:04 | |
| - js (QUIT: Quit: node-irc says goodbye) (~js@2001:470:69fc:105::232) | 00:11 | |
| - emiespo[m] (QUIT: Quit: node-irc says goodbye) (~emiespoma@2001:470:69fc:105::92a) | 00:14 | |
| - apolkosnik[m] (QUIT: Quit: node-irc says goodbye) (~apolkosni@2001:470:69fc:105::ff7) | 00:14 | |
| + js (~js@2001:470:69fc:105::232) | 00:27 | |
| + emiespo[m] (~emiespoma@2001:470:69fc:105::92a) | 00:30 | |
| + apolkosnik[m] (~apolkosni@2001:470:69fc:105::ff7) | 00:30 | |
| mntmn | isoriano_: when did you order? | 00:40 |
| mntmn | we are now shipping the last 39 or so orders from 2020 | 00:41 |
| _Bnu | When it is reborn as a small baseball... | 01:09 |
| mntmn | :3 | 01:12 |
| mntmn | i refuse to answer any more hit and run questions... | 01:13 |
| _Bnu | Maybe you can include free copies of Benefactor, since no one has the rights to the IP anymore... | 01:55 |
| mntmn | lol is that so | 02:11 |
| mntmn | dice, psygnosis | 02:12 |
| mntmn | DICE even still exist! didn't they make mirror's edge? | 02:13 |
| _Bnu | They sort of still exist, but I think Psygnosis held all the rights to the franchise. | 02:33 |
| _Bnu | And then Sony never picked it up. | 02:33 |
| _Bnu | Oh, wow. | 03:38 |
| _Bnu | They actually added Benefactor to their games list on the site. | 03:38 |
| _Bnu | But these days, they mostly just work on Battlefield games. | 03:38 |
| _Bnu | https://www.dice.se/game/benefactor | 03:39 |
| _Bnu | Well, maybe you could include free copies of Amiganoid, then... | 03:42 |
| _Bnu | I think that game was freeware... | 03:43 |
| isoriano_ | Good morning | 07:19 |
| isoriano_ | mntmn: February 21st. R802507821 | 07:20 |
| mntmn | isoriano_: i would say around 2-3 weeks then | 11:06 |
| _Bnu | ACTION makes little "bip bip" sounds somewhere in the room | 11:21 |
| mntmn | ACTION is servicing someone's reform | 13:18 |
| CottonUndies | On the topic of audio and DSP, a group is now emulating classic Motorola DSP563XX to emulate synths. The Discord page is quite active. My at least two of my synths are now emulated...... | 14:58 |
| CottonUndies | https://www.kvraudio.com/forum/viewtopic.php?t=559359 | 14:58 |
| norly | CottonUndies: nice | 15:00 |
| CottonUndies | Its a good time to 'like' computers. So many things are commodity items these days, but projects like these, and Amiga keep me interested. Last week I upgraded from a 040@40 to a 060(LC)@80 for USD $100 (50 for CPU, 50 for adapter). | 15:03 |
| CottonUndies | So, in a round-about way I guess what was thinking (if you still had spare cycles) is to emulate the DSP functionality you need on the ZYNQ? | 15:12 |
| _Bnu | I think the logic FPGA space on the ZZ9000 is like 10% used or something like that? | 15:18 |
| CottonUndies | _Bnu: ?????? How is it possible you don't know something for sure? I need to have a drink..... | 15:19 |
| _Bnu | Because it's been a long time since I checked. I spend most of my time on the C code, haha. | 15:20 |
| _Bnu | https://cdn.discordapp.com/attachments/789807768554831902/859785403304902687/unknown.png | 15:20 |
| CottonUndies | For some reason I thought you knew everything, but was just shy about letting people know..... | 15:20 |
| _Bnu | So there's plenty of free resources on the ZZ9000, aside from IO which is mostly used up. | 15:21 |
| Claude | why so low DSP usage ? you need to put some blast processing into that ! | 15:58 |
| Chain|Q | Claude: well, mntmn was working on something sonic recently... :) so, close enough. | 16:02 |
| mntmn | hmm, DSP DSP | 16:30 |
| _Bnu | Double Snake Processing. | 17:22 |
| _Bnu | Also mntmn, when you get a chance to play with the PiStorm, we've made some performance upgrades lately, haha. | 17:23 |
| _Bnu | https://cdn.discordapp.com/attachments/792130929942462565/859815053276872734/unknown.png | 17:24 |
| _Bnu | Rune Holm has been making creepy ARM performance enhancements, and I hacked away the separate writes and added some address range caches to Musashi... | 17:25 |
| mntmn | quite the flops | 17:28 |
| Claude | and I cheered ! | 17:47 |
| Claude | it's above my head what they do there :) but I can solder quite decent | 17:47 |
| _Bnu | I'm just making things up to pad my git SloC stats anyway... | 17:56 |
| Claude | I see someone is trying to paint a snake in the commit graph | 18:52 |
| - xorgug (QUIT: Ping timeout: 268 seconds) (~xorgug@user/xorgug) | 18:54 | |
| - xet7 (QUIT: Read error: Connection reset by peer) (~xet7@user/xet7) | 19:20 | |
| isoriano_ | mntmn: thx | 20:23 |
| + xet7 (~xet7@user/xet7) | 20:24 | |
| + bfarmilo__ (~bfarmilo@202.56.40.240) | 21:33 | |
| - bfarmilo_ (QUIT: Ping timeout: 258 seconds) (~bfarmilo@202.56.40.240) | 21:36 | |
| - isoriano_ (QUIT: Quit: Leaving) (~isoriano@5.147.188.96) | 22:00 | |
| emiespo[m] | _Bnu: those flops are quite good for any Amiga experience IMHO, and the gfx ram access is quite better. What about Chip-RAM access? is it over the limit of the CPLD or there's something that can be done there? | 23:41 |
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